
Soras Evadon
Red Fleet
1
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Posted - 2012.12.05 02:28:00 -
[1] - Quote
My feedback,
New sounds: Menu to shut the ones we dislike off is badly needed. Skill complete sound sounds like my doorbell. Might be a bit of a laugh, but really, it doesn't fit the whole space-ship feel. Most sounds seem to lack a connection with what they represent or sound far too similar to one another. Also unnecessary sounds are unnecessary. Many feel like they didn't need to be added and are gimmicky.
Targeting/UI "Improvements": Options to chose between the old and new would be nice. Personally have no issue with the new, however this depends on your favored layout/monitor size.
New ships/models: Nice. Very nice. Especially enjoy the new mining frigate.
New rat AI: Haven't had them shoot drones much myself, as I rarely use them, but I understand the frustration of drone users. Perhaps upload a tutorial on how to safely use them and slap it on the news feed. Group aggro is currently messed up. This may not be an issue for people such as myself who use a well tanked ship for missions, however I can see it being a death sentence for many younger players or those who favor different approaches to pve.
Missile/Drake changes: This is the second missile alteration I-¦ve seen in my time playing, and to be fair, medium artillery or rails have a far superior range to the heavy missiles of today. Claiming they are all "medium" range is inaccurate when you consider the range you can get off of other systems. Maybe define medium range more clearly. Drake spam may be an annoyance, however my opinion is that the fault doesn't lie with the ship or the weapons, but with a lack of alternatives.
Crime watch: Fine and good, but while I don't care much for pvp myself, adding a sort of "duel" option to be able to 1v1 pvp in high sec would be an idea. Bounty on everyone and how it's implemented is alright, but we-¦ll soon see those tags on everyone's face, make them smaller or give us an icon of some sort for it instead before the server looks like the inside of a sheriff's office.
General statements: EVE is neither fully about pve or pvp. It's more about being able to do what you like in whatever way you like. What many seem to forget is how dull EVE would get without all those others who don't play the game the same way you do. While making game changes is much like politics in that regardless what decisions you make someone will always be unhappy, try and keep an open mind on what effects each choice will have on different types of players. Some parts of this expansion feel rather biased against elements of the community who don't have the time/devotion to join larger alliances (eg: loners who just log in after a day of work to go have some small scale pvp fun or grind missions or do whatever else they enjoy doing), while others seem based at discouraging alliances from fielding certain ships which sort of spoils the feeling that we-¦re playing a sandbox game.
Sometimes change done just for the sake of change isn't for the best, where new content always seems welcome.
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